07-22-2015, 12:16 AM
(This post was last modified: 07-22-2015, 12:29 AM by SuperWarioWorld.)
You'd be fully correct about me editing the sprite on the Dash Attack animation, but not the running animation.
I'm not sure what you mean by different contrast, but I definitely see the issue with Wario's arm just moving around in my version, as if disjointed.
I'll probably keep Wario's stance in my version, but I'll definitely overhaul the animation part of it and attempt to capture some of the personality of the Wario Land 4 version. I feel like his stance in mine looks more like a powerful, exaggerated tackle; not so much in Wario Land 4.
An important thing to note about that animation in Wario Land 4 is that Wario appears to be dashing halfway toward the viewer, as opposed to the angle of my sprite, which is meant to be Wario dashing straight forward.
In the meantime, I attempted to make Mario in the same style. No particular reason.
For now, he's just a head.
YOU GOT SOMETHING TO DRINKIE?
I'm not sure what you mean by different contrast, but I definitely see the issue with Wario's arm just moving around in my version, as if disjointed.
I'll probably keep Wario's stance in my version, but I'll definitely overhaul the animation part of it and attempt to capture some of the personality of the Wario Land 4 version. I feel like his stance in mine looks more like a powerful, exaggerated tackle; not so much in Wario Land 4.
An important thing to note about that animation in Wario Land 4 is that Wario appears to be dashing halfway toward the viewer, as opposed to the angle of my sprite, which is meant to be Wario dashing straight forward.
In the meantime, I attempted to make Mario in the same style. No particular reason.
For now, he's just a head.
YOU GOT SOMETHING TO DRINKIE?