07-22-2015, 05:13 PM
(This post was last modified: 07-23-2015, 08:46 AM by Random Talking Bush.)
BFLIM seems to be yet another variant of the .GTX format that Nintendo's been using for all of their Wii U games. I've got a partly-working BFLIM-to-GTX script that I've been using to rip Hyrule Warriors' sprites, when I get it working for every other variant of the format, I'll upload it for others to use.