07-24-2015, 08:04 AM
oh right, I don't mean actual frame playback slowdown - but the animation itself.
you know how a bouncing ball will lose speed at the peak height, and thus the difference of distance between frames are smaller? The waving hands should be like that too.
you know how a bouncing ball will lose speed at the peak height, and thus the difference of distance between frames are smaller? The waving hands should be like that too.