07-30-2015, 01:34 AM
(This post was last modified: 07-30-2015, 01:40 AM by Random Talking Bush.)
(07-30-2015, 12:30 AM)Demonslayerx8 Wrote: what the main man said himself.. most chars has broken polygon's, so just be careful!!!Still no luck, but I'm looking into figuring out why certain models (like Ganondorf and Zant) don't import at all first, then I'll look into stage parts afterwards (but before I fix the "cloth" crap, I feel as if I'm so close yet so far with that).
and how's the script coming along rtb? for stages that is (just somewhat curious)
On that note, I'll upload the QuickBMS scripts of mine to decompress the .GZ files and extract the .GTX files from the .G1Ts when I do, after I figure out why some files don't work and after setting up all of the texture formats, so you shouldn't need to worry about using Noesis afterwards.