07-30-2015, 10:35 AM
(07-30-2015, 01:47 AM)Random Talking Bush Wrote:You managed to rip pokemon cries sounds?(07-30-2015, 01:40 AM)Ribbon-Kitten Wrote:The Pokémon-amie sound variations are all modulated in-game, there aren't any unique sound files for those.(07-30-2015, 01:30 AM)Random Talking Bush Wrote: I've never really bothered to read into animation formats, particularly because I have no idea how I'd go about writing an importer for 'em.
Sounds, on the other hand, I actually have a complete set of the Pokémon cries that I extracted a while back, only problem is they're not named accordingly (which I'd like to do before uploading 'em).
Thank you RTB! Also do you have all the variations of the cries, like in amie? And how could someone rip the animations, or is that unrealistic right now?
...Pretty good improvement in the reverse engineering process, and about animations, it's not much a thing to care about, since I make my own animations... of course, I'm not that good at animating quadrupeds, and I've been considering using motion capture methods to make animations, I wonder if there's a way to perform motion capture on quadrupeds for more complex animations like a battle or something?...
can be possible to do it myself by capturing my movements by imitating a quadruped?
all I had saw on youtube are people performing motion capture on bipeds, and using real life animals like cats or dogs for the quadrupeds motion capture.
I cannot make my pets to perform specific actions.