07-30-2015, 06:16 PM
(07-30-2015, 02:03 PM)JustKillingTime Wrote:(07-30-2015, 01:26 PM)nobody231 Wrote:(07-30-2015, 12:30 PM)JustKillingTime Wrote: How does one go about making animations/Poses? is there a Animation library where I can download them?
Animations have to be attached to the model first. So, you'd have to make a seperate model for each animation, and combinations of animations. And making animations/poses, you need a rig first. If you don't know what that is, you might want to do some learning.
I know how to rig, I got the file of an already rigged Lopunny of this website, imported it into 3DS MAX made the mesh higher poly so it's more smoother now and re-rigged it back to the skeleton.
Okay, good. Do you know how to move the bones, and rotate them?