08-01-2015, 05:08 PM
(This post was last modified: 08-01-2015, 05:09 PM by DragonDePlatino.)
(08-01-2015, 04:17 PM)Valo Wrote: I tried to see how adding a mid shade would work, and i think it helps a bit(also it helps me AA the shading which is kinda needed due to the scale lol) But i kinda have a question for you guys. Do you have any suggestions for a new head design? I kinda want to make a somewhat...I don't know...Goofier head? For the role this guy has and how silly his arms are in terms of practicality, i think having a 'skull' head doesn't fit entirely. Do you guys have suggestions?
Yeah, that looks better with the midtones. No need to apply the same limitations to your huge backdrops and smaller sprites.
I think you could still pull off a goofy-looking design with a skull motif. Just look at characters like characters like Sir Daniel from Medievil or the Stalfos from the Zelda series for inspiration. Skeleton characters are always showing their teeth so that gives you some creative flexibility for very scary or very goofy designs.