Take the animation and movements from the game he comes from and make moves based on those. That's what they did for Snake.
The only character in the game that tries to resemble the same gameplay is Ryu. He's the first!
Everyone else is just fine pulling animations movements and sounds from their respective game and making a moveset that works for Smash off of that.
Ryu could have still been a fine Smash character without command imputs or strong and light attacks.
As long as they move, sound, and act like that character then you can do whatever you want after that.
I watched Heihachi fight in various videos just now and I'm sitting there saying "Oh that could be his Dash attack, that could be his Forward Smash" You could easily make a moveset for Heihachi that resembles the way he fights in his games.
The only character in the game that tries to resemble the same gameplay is Ryu. He's the first!
Everyone else is just fine pulling animations movements and sounds from their respective game and making a moveset that works for Smash off of that.
Ryu could have still been a fine Smash character without command imputs or strong and light attacks.
As long as they move, sound, and act like that character then you can do whatever you want after that.
I watched Heihachi fight in various videos just now and I'm sitting there saying "Oh that could be his Dash attack, that could be his Forward Smash" You could easily make a moveset for Heihachi that resembles the way he fights in his games.