(08-03-2015, 12:04 AM)fridge225 Wrote: I have made my own Garrys Mod ragdoll of Lopunny because I despise the official models textures and weighting, which the one on the workshop uses.
Everything is fine except that the lighting of the different body groups doesn't match.
http://i.imgur.com/7KSJ6FY.jpg
Is this a model problem or something that is fixed in the QC?
Looking back at your older posts, you currently use blender if I am right? Since I use 3ds Max, I am not sure if I will able to help that much, but I will do my best.
Anyways like what Demonslayerx8 said, it appears that the normals are not matching up with the base model.
Hence, this is a model problem. I am not too sure how blender works with normals, but you would need to tinker with the normals in order to match up with the base model.