08-06-2015, 08:37 PM
(This post was last modified: 08-06-2015, 08:42 PM by supersmashball.)
Yep. I export them in FBX, load them up in Noesis, convert them to OBJ and DAE.
With texture directories (mostly) correct.
Could someone tell me what's up with my Dedede model?
This or nothing behind the eyes is usually what happens in Noesis.
It shows up in 3DS Max completely normal.
Here is the one from Noesis.
With texture directories (mostly) correct.
Could someone tell me what's up with my Dedede model?
This or nothing behind the eyes is usually what happens in Noesis.
It shows up in 3DS Max completely normal.
Here is the one from Noesis.