I've desaturated the backgrounds, and have noted to reduce their detail later. I do want to say that on most of those screenshots, it was nighttime and a black filter was placed over the screen. That's whats probably making them seem darker in the screenshots, most sprites are pretty bright at the moment. This is not the final effect, I just want tilesets to be finished when I work on those. Tilesets and backgrounds will change palettes based on the time of day.
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Castlevania: Seal of the Curse (Simon's Quest Remake)
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