08-12-2015, 09:21 PM
Just looking at the file extensions, they should be very to easy to rip with Tinke.
I can probably take a look at it when I get home from work tomorrow, but for now trying opening the files in this order: NCLR (p on the keyboard), NCBR (g), NCER (if any).
1. Open the palette file per normal method (spacebar). Sounds like these show up in Tinke as readable files.
2. Go to a NCBR file, and press g (graphic file). This opens the file with the corresponding palette from step 1.
3. There are most likely some NCER files in there as well. If so, open them with spacebar. If not, not to worry. All the sprites will be available from the NCBR file, you will just need to manually separate them in Paint or another image editor.
4. Since there seem to be NANR files (animations), NCER files are most likely somewhere in the rom. You can check the files by viewing the Hexadecimal and looking for headers, but it isn't necessary.
Good luck!
I can probably take a look at it when I get home from work tomorrow, but for now trying opening the files in this order: NCLR (p on the keyboard), NCBR (g), NCER (if any).
1. Open the palette file per normal method (spacebar). Sounds like these show up in Tinke as readable files.
2. Go to a NCBR file, and press g (graphic file). This opens the file with the corresponding palette from step 1.
3. There are most likely some NCER files in there as well. If so, open them with spacebar. If not, not to worry. All the sprites will be available from the NCBR file, you will just need to manually separate them in Paint or another image editor.
4. Since there seem to be NANR files (animations), NCER files are most likely somewhere in the rom. You can check the files by viewing the Hexadecimal and looking for headers, but it isn't necessary.
Good luck!