08-12-2015, 10:17 PM
Export model as .DAE in Noesis
Open in 3DS Max and import model
Select all model parts and not bones
Apply a skin modifier
Add all your bones by pressing the Add button
Re-Export as .DAE
Do note that it won't fix any problems the model had before exporting it
Open in 3DS Max and import model
Select all model parts and not bones
Apply a skin modifier
Add all your bones by pressing the Add button
Re-Export as .DAE
Do note that it won't fix any problems the model had before exporting it