(08-15-2015, 12:10 AM)Ploaj Wrote: I'm not a fan of super bars in general. I do have an idea similar to that for a smash ball replacement, though. I'm going to wait until I get to testing it out before I get feedback.Oh, yeah yeah that's fine I was just explaining how PSAS did it. I liked how PSAS tried to establish unique gameplay that was a mashup of Smash Bros. and actual fighting games, hence the suggestion :V
What I'm saying though basically is, don't literally copy Smash (which you're probably not doing anyhow, anyway)
But it'd be really interesting if there was an alternate means of core gameplay besides "knock the enemy off the screen", but still keep all that brawler gameplay intact (stage hazards, item drops)
It'd be cool if the only way to knock the enemy offstage was off the top of the screen, and combos relied on bouncing enemies around the screen like racquetball (but that's just wishful thinking on my part )