08-24-2015, 12:52 PM
(08-24-2015, 07:33 AM)Vince5754 Wrote:(08-23-2015, 08:40 PM)DarkGrievous7145 Wrote: One last warning, though, besides unidentifiable external files, another problem you may run into is the assets being hard-coded into the game's main file, in a way that can't be extracted (or, I've never found a way to, anyways... someone here might know, though)
Hope this is of some use, Fiddler has helped me more than once when a game is using multiple files
Thanks for the info, Dark Grievous. I am worried that what you suggested (The images being hard-coded into the game) may be accurate. I was using a program called Tamper to see the information in a similar manner to how Fiddler retrieve's data, and it showed that the image files were coming from what appeared to be the GameMain file. And yet whenever I open it, all the information that would seem to point to what I'm looking for is little more than text data. "PlayerUnits.AS" "BattlefieldTile.AS" "SoundObjects.AS"
There may not be a way to extract the games files, but any other insight a member here may have would be appreciated.
EDIT: So I was able to figure out one thing for sure. All the Images and sounds are stored on something else, in an .SC Format, whatever that is.
glad it was of some use
well, I probably can't help you there, do the .SC files have any kind of header, at least?