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The Fighter's Resource [Program] (Updated 4/26/17)
#85
Oh I didn't know if the floatiness was intended or not. It's cool it's just he's up their so long people can set him up on the ground pretty good. Also I don't know if he's supposed to turn around when he jumps over his opponent to stay facing them, because when you jump over your opponent their is not much you can do until you hit the ground which takes a while since he's facing away from them.
[Image: SRR-matchups_zpsy3ar8bki.gif]

September 1st.




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RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:57 AM
RE: TFR: Not So Turbo Edition - by NICKtendo DS - 05-21-2014, 12:16 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:19 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-22-2014, 11:42 AM
RE: TFR: Not So Turbo Edition - by Iocus - 05-22-2014, 09:15 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-23-2014, 05:30 PM
RE: TFR: Not So Turbo Edition [Program] (Updated 8-20-15) - by The Phinx - 08-25-2015, 07:45 PM

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