08-30-2015, 01:28 AM
(This post was last modified: 08-30-2015, 01:30 AM by Random Talking Bush.)
Figured I'd go check it out since I think it goes without saying I'm a fan of the Mega Man games.
I've got the vertex points, bone structures and rigging loading properly, but I need to figure out how the heck the polygons and UV mapping are done for the models. Probably just a simple mistake in my scripting, I'll do some more experimentation first. But as a bonus, once this is all fixed up it'll also work on the models from Powered Up, since they use the same formats.
https://dl.dropboxusercontent.com/u/2787...HX_CPK.bms
There's the script for decompressing the CPK files, it was pretty easy to figure out and set up.
I've got the vertex points, bone structures and rigging loading properly, but I need to figure out how the heck the polygons and UV mapping are done for the models. Probably just a simple mistake in my scripting, I'll do some more experimentation first. But as a bonus, once this is all fixed up it'll also work on the models from Powered Up, since they use the same formats.
https://dl.dropboxusercontent.com/u/2787...HX_CPK.bms
There's the script for decompressing the CPK files, it was pretty easy to figure out and set up.