Na he's referring to the Sonic 2 HD project. That's a little different because it's a simpler game to make and redo - but you do see how long the project is taking, right? Also, S2HD Remix is pretty much rewritten from the ground up - like, completely rewritten, resprited and remixed.
You're trying to get the same assets and models used in Sonic 2006. That's...not legal. You're trying to make the game using too many assets. :/
Talking over with a friend about this, he kinda made a good point - Sonic 2 is a lot simpler to write, code and debug. Like, you need to have a bunch of playtesters to debug all that code. All that code written for Sonic '06. That's a lot of code. That's a lot of glitches. That's a lot of trying to fix somebody else's mistakes. And honestly, it's gonna be a big bag of just not plain fun.
You're trying to get the same assets and models used in Sonic 2006. That's...not legal. You're trying to make the game using too many assets. :/
Talking over with a friend about this, he kinda made a good point - Sonic 2 is a lot simpler to write, code and debug. Like, you need to have a bunch of playtesters to debug all that code. All that code written for Sonic '06. That's a lot of code. That's a lot of glitches. That's a lot of trying to fix somebody else's mistakes. And honestly, it's gonna be a big bag of just not plain fun.