09-01-2015, 10:25 AM
Can someone show me how to make a final texture like this for example?
[img]<a href=[/img]" />
It goes in the diffuse map slot and it looks like it has all the details of the normal, spec, and bump map. I tried using a complete map but that includes lighting effects that make the texture come out with uneven light and shadows. I just want to know how everyone is getting there textures to render like this.
[img]<a href=[/img]" />
It goes in the diffuse map slot and it looks like it has all the details of the normal, spec, and bump map. I tried using a complete map but that includes lighting effects that make the texture come out with uneven light and shadows. I just want to know how everyone is getting there textures to render like this.