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Dairantou: Smash Bros.
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After seeing Super Smash Land, I thought 'hey that's an amusing concept - but those sprites are horrid!' With this in mind, I started to making tile mockups for my own GB Smash Bros. There are some limitations:

1- The character designs are based on their latest appearance in 1992-1993. This means, Fox and Yoshi is out (the latter because he had no enough moves at the time to qualify).
2- The entire game asset shall fit in this tiny 256x256 image. This means, tiles will be recycled (just like they were in old games).
3- I can only use another 256x256 block if the first one is completely full.
4- Palette is of course 4 colors: black, gray, light gray and white. Sprites must abide to 3 colors + alpha transparency rule.

[Image: aJAwudo.png]

I'll be working on this as I feel like it
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
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[Image: deT1vCJ.png]
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Messages In This Thread
Dairantou: Smash Bros. - by Gors - 09-02-2015, 07:40 PM
RE: Dairantou: Smash Bros. - by Ton - 09-02-2015, 09:03 PM
RE: Dairantou: Smash Bros. - by Shawn - 09-02-2015, 10:51 PM
RE: Dairantou: Smash Bros. - by Vipershark - 09-03-2015, 12:38 AM
RE: Dairantou: Smash Bros. - by Gors - 09-03-2015, 03:16 AM

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