Special 1 (QCF Punch) - Halberd catapults a ton over the wall of his opponent's defense. ( This is Halberd's only projectile and shoots at very short range, but when it makes contact with the opponent it does for massive damage 6-8 hits. This move works like Dan Hibiki's Hadouken. Slow and hard to connect but very punishing.)
Special 2 (QCB Punch) - If he can't go to you, he'll bring you to him. ( This works like Scorpion's "Get over here")