09-07-2015, 02:31 PM
(This post was last modified: 09-07-2015, 10:22 PM by Superjustinbros.)
Here's my newest sheet in production.
These are the fields used in Pocket Puyo Puyo Tsu, and are pretty much complete aside from one thing. Since I'm not that good at Puyo Puyo, I cannot rip Field #6, or Schezo Wegey's field (which uses brown bricks as the BG), as it is not directly playable through just starting one of the game's modes or view it in attact/demo mode.
Since the sprites of the Puyo in the "Next" windows normally obstruct the brightest areas of the backgrounds, I have to use VisualBoyAdvance's "Map Viewer" (it displays everything but the sprites, which means no sprite overlay near the "Next" windows), save the "map" as an image, and then color it into the proper color displayed using the Super Game Boy.
It'd be kinda difficult for em to get the remaining field myself.
These are the fields used in Pocket Puyo Puyo Tsu, and are pretty much complete aside from one thing. Since I'm not that good at Puyo Puyo, I cannot rip Field #6, or Schezo Wegey's field (which uses brown bricks as the BG), as it is not directly playable through just starting one of the game's modes or view it in attact/demo mode.
Since the sprites of the Puyo in the "Next" windows normally obstruct the brightest areas of the backgrounds, I have to use VisualBoyAdvance's "Map Viewer" (it displays everything but the sprites, which means no sprite overlay near the "Next" windows), save the "map" as an image, and then color it into the proper color displayed using the Super Game Boy.
It'd be kinda difficult for em to get the remaining field myself.