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Contact Damage
#7
Perhaps, but more specifically just the placement of some enemies versus how fast Mario would be headed there before the screen reveals they're there, or when Mario is going in pipes that go off screen, and when he emerges from the pipe, takes contact damage from something the player has no way of seeing ahead of time.

One case in point: https://youtu.be/Y5wK5Z23hoo?t=162
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Contact Damage - by Koh - 09-09-2015, 01:21 PM
RE: Contact Damage - by TomGuycott - 09-09-2015, 02:02 PM
RE: Contact Damage - by Tellis - 09-09-2015, 02:21 PM
RE: Contact Damage - by Koh - 09-09-2015, 04:09 PM
RE: Contact Damage - by Kriven - 09-09-2015, 02:45 PM
RE: Contact Damage - by Kriven - 09-09-2015, 04:14 PM
RE: Contact Damage - by Koh - 09-09-2015, 04:18 PM
RE: Contact Damage - by Kriven - 09-09-2015, 04:45 PM
RE: Contact Damage - by Koh - 09-09-2015, 04:47 PM
RE: Contact Damage - by TomGuycott - 09-09-2015, 07:34 PM
RE: Contact Damage - by Koh - 09-09-2015, 08:00 PM
RE: Contact Damage - by puggsoy - 09-09-2015, 09:34 PM
RE: Contact Damage - by Koh - 09-09-2015, 10:59 PM
RE: Contact Damage - by puggsoy - 09-10-2015, 03:33 AM
RE: Contact Damage - by Koh - 09-10-2015, 05:42 AM
RE: Contact Damage - by Gors - 09-10-2015, 07:10 AM
RE: Contact Damage - by Koh - 09-10-2015, 05:46 PM
RE: Contact Damage - by Kriven - 09-10-2015, 06:06 PM
RE: Contact Damage - by Koh - 09-10-2015, 06:20 PM
RE: Contact Damage - by Kriven - 09-10-2015, 07:18 PM

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