09-10-2015, 09:31 AM
(09-10-2015, 07:26 AM)Gors Wrote: gameplay element: It appears that the potato can spin forever (or too long). Limit it so it gets more balanced and challenging (you can even add a 'dizzy' animation if the player keeps spinning too much)
Thanks for the suggestion; At the moment, the player can indeed spin forever but it will have a stamina bar to go with it later on. I was just having trouble with the coding side of it, but when I release the demo it should be fully functional.
Other things to note:
-Fixed the Over-world movement as suggested by Valo
-Working on the fade in/out on the switch as suggested by TheShyGuy
-Gonna finish the stamina bar/dizziness threshold as suggested by Gors
-Currently working on the Main-Menu
Will hopefully have some more artwork/gifs to showcase later this evening.