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Mashed Up [2D Platformer-Involving Potatoes!]
#10
(09-10-2015, 07:26 AM)Gors Wrote: gameplay element: It appears that the potato can spin forever (or too long). Limit it so it gets more balanced and challenging (you can even add a 'dizzy' animation if the player keeps spinning too much)

Thanks for the suggestion; At the moment, the player can indeed spin forever but it will have a stamina bar to go with it later on. I was just having trouble with the coding side of it, but when I release the demo it should be fully functional.

Other things to note:
-Fixed the Over-world movement as suggested by Valo
-Working on the fade in/out on the switch as suggested by TheShyGuy
-Gonna finish the stamina bar/dizziness threshold as suggested by Gors
-Currently working on the Main-Menu

Will hopefully have some more artwork/gifs to showcase later this evening.
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Thanked by: TheShyGuy, Struggleton!


Messages In This Thread
RE: Mashed Up - by Kosheh - 08-31-2015, 11:56 AM
RE: Mashed Up - by Mat(Nerah) - 08-31-2015, 12:20 PM
RE: Mashed Up [2D Platformer-Involving Potatoes!] - by Mat(Nerah) - 09-10-2015, 09:31 AM

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