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Pokemon Mystery Dungeon Tilesets
#10
(09-10-2015, 09:21 PM)Shade Wrote: I've been using the built in Tile Viewer for VBA. It's more thorough than using the Map Viewer and it's pretty simple, it just takes some assembling and time.

ok then
yes, some time indeed
but what you suggest makes sense
I've been using the map viewer, but i think i will just go ahead and use tile viewer from now on.
Thanks!

And what of the colors?
I think I have color set to "real colors" or whatever...Think I tried "gameboy colors" , or whatever it was called, and noticed no difference (although it would be somewhat difficult to observe...).

All I really have left to ask is what tileset(s) are you working on?
I presently am working on anything I have been able to unlock, on and off.
Which is every main dungeon before lapiz cave (i am avoiding that till i'm good and leveled, don't feel like cheating any more than bogus wondermail codes, and i firmly believe in grinding versus potentially dying upon first encounter with a boss or something)

I'm not going to take this over unless you quit, so how about we just work together?
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Messages In This Thread
RE: Pokemon Mystery Dungeon Tilesets - by Shade - 02-26-2015, 12:16 PM
RE: Pokemon Mystery Dungeon Tilesets - by Shade - 09-10-2015, 12:48 PM
RE: Pokemon Mystery Dungeon Tilesets - by Shade - 09-10-2015, 09:21 PM
RE: Pokemon Mystery Dungeon Tilesets - by DarkGrievous7145 - 09-10-2015, 11:16 PM

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