napalm22 wrote:
I used DrTester for reference to see what characters had what animations and options.
I used MPQ Editor to extract the dcc (animation) files and cod (character) files from the mpq files.
And I used Merge_dcc (alternate download) to extract bmp/pcx images from the cod and dcc files.
PS. Here is a good reference document: http://paul.siramy.free.fr/_divers2/Extr...ations.pdf
You can find this tools on phrosen keep site.
I used sixDicer for charakters with one layer.
napalm22 use merge_dcc for multiple layers.
If you like i can ripp Ormus for you.
But you are more then welcome ripp it your self.
I used DrTester for reference to see what characters had what animations and options.
I used MPQ Editor to extract the dcc (animation) files and cod (character) files from the mpq files.
And I used Merge_dcc (alternate download) to extract bmp/pcx images from the cod and dcc files.
PS. Here is a good reference document: http://paul.siramy.free.fr/_divers2/Extr...ations.pdf
You can find this tools on phrosen keep site.
I used sixDicer for charakters with one layer.
napalm22 use merge_dcc for multiple layers.
If you like i can ripp Ormus for you.
But you are more then welcome ripp it your self.