09-21-2015, 11:43 AM
(09-21-2015, 01:11 AM)mkbewe Wrote: Aah yeah stupid me, thanks! but i have one problem yet. How fix imported models (statues, doors, etc.), all of them are imported in the same place (x=0, y=1, z=2)?
its all mostly because those objects/meshes were all single binded, so the ripper moves them to the 0,0,0 position, ur just gonna have to manually position them to where they belong.