09-24-2015, 06:39 PM
(This post was last modified: 09-24-2015, 06:52 PM by Random Talking Bush.)
Awesomenauts:
Ksenia's Voice
Nibbs's Voice
Nibbs (Battle Nibbs)'s Voice
Rocco's Voice
Announcer (Papa Gnaw)'s Voice (Re-rip, Ronimo changed the volume on all of the sounds, but the old ones are still on the site)
General Sound Effects (Now finally up-to-date with v2.12's sounds!)
BattleBlock Theater:
General Sound Effects
Shantae: Risky's Revenge - Director's Cut:
General Sound Effects
Splatoon:
All Sounds (Update v2.0.0)
Super Mario Maker:
General Sounds (1 / 2)
General Sounds (2 / 2)
Costume Mario Sounds
Finally getting more up-to-date with the Awesomenauts sounds now, but I'm still missing some of the DLC skin-related sounds (Dragon Huntress Ksenia, E.S.C. Rocco, Gnariachi, and the two most recent Announcers, Wraithlord Scoop and Scrolls of XiPang). I'll get 'em eventually.
Ksenia's Voice
Nibbs's Voice
Nibbs (Battle Nibbs)'s Voice
Rocco's Voice
Announcer (Papa Gnaw)'s Voice (Re-rip, Ronimo changed the volume on all of the sounds, but the old ones are still on the site)
General Sound Effects (Now finally up-to-date with v2.12's sounds!)
BattleBlock Theater:
General Sound Effects
Shantae: Risky's Revenge - Director's Cut:
General Sound Effects
Splatoon:
All Sounds (Update v2.0.0)
Super Mario Maker:
General Sounds (1 / 2)
General Sounds (2 / 2)
Costume Mario Sounds
Finally getting more up-to-date with the Awesomenauts sounds now, but I'm still missing some of the DLC skin-related sounds (Dragon Huntress Ksenia, E.S.C. Rocco, Gnariachi, and the two most recent Announcers, Wraithlord Scoop and Scrolls of XiPang). I'll get 'em eventually.
(09-24-2015, 06:57 AM)TrinitroMan Wrote: So I have noticed something in the Smash 4 sound rips, specifically the sound effect part (not the voice part).I don't know why you decided to delete your original post just to post the exact same thing afterward (trying to get my attention? I heard you the first time!), but I can't say for sure. I've just left all of the sounds intact with their original file names, duplicates and all.
There are files called "snd_se_CHARACTER-NAME_Special_XY", "snd_se_CHARACTER-NAME_Special_C2_XY" and "snd_se_CHARACTER-NAME_Special_C3_XY", with CHARACTER-NAME being the debug name of the character, X the directional input of the special move and Y any two-digit number.
What is the difference between the normal version, the C2 version and the C3 version, and why do not all normal versions have C2/C3 versions and vice-versa? Thanks in advance!