In addition to holding back the WiiU version (and probably greatly because of it), the Smash3D scene is a freakin' graveyard already. That and the Slide Pad really doesn't lend itself well to tight Smash control.
The only way I can derive pleasure from Smash3D is if and when people start porting more of those models to Brawl, so we can have Sm4sh models that don't make Brawl/PM take quite noticeable frame drops. (Who knew WiiU models weren't designed to run on the Wii?)
The only way I can derive pleasure from Smash3D is if and when people start porting more of those models to Brawl, so we can have Sm4sh models that don't make Brawl/PM take quite noticeable frame drops. (Who knew WiiU models weren't designed to run on the Wii?)