01-12-2009, 05:45 PM
(This post was last modified: 01-12-2009, 05:46 PM by Omegakyogre.)
See, I told ya you'd get called out for the shading.
Anyway:
Chris hit the nail on the head. The only things really 'wrong' with it are the lack of contrast between what's in the background and what's in the foreground, and the odd, lowered light source.
I do think that you should try to make your colors more consistent: Sometimes they're saturated and bright, other times they're grayer and darker.
Also, the NPC should have a curved bottom instead of the straight diagonal lines. The rectangular ghosts also look awkward.
Anyway:
Chris hit the nail on the head. The only things really 'wrong' with it are the lack of contrast between what's in the background and what's in the foreground, and the odd, lowered light source.
I do think that you should try to make your colors more consistent: Sometimes they're saturated and bright, other times they're grayer and darker.
Also, the NPC should have a curved bottom instead of the straight diagonal lines. The rectangular ghosts also look awkward.