10-15-2015, 01:12 AM
(10-13-2015, 05:44 PM)nobody231 Wrote:(10-13-2015, 12:26 PM)MidnightXS Wrote: Either I screwed something up or the UVs are messed up on the Rosalina model. Too bad, too, I need it to update my Dissidia mod. Is it just me?
I think you screwed up, I'm using Blender, which isn't even the program that the model was exported from, and it works. Try flipping the UVs across the Y axis?
Also anyone know how to get the eyes from models like Palutena, Zero Suit Samus, and other ones working in Blender? Layered-transparency objects don't work well in Blender, making some messed-up fusion of the layers show up instead.
EDIT: Ooops it double posted! Edited out.
I kinda' do. I don't have Palutena or Z-Suit's models, but I assume they're set up similar to most other characters. Just as forewarning, I'm still using Blender 2.63, so I'm not sure if anything has changed. Here's how I have them for Peach:
You can see the render in the spoiler below for the result.
Speaking of Peach, is there a way to fix the problems with her normals in Blender render? I've seen other models with similar issues, but I still haven't been able to figure it out. :/