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First Person VS Third Person RPG
#9
Thanks guys, this has been very helpful. From this, I think I'll go with the following:

* First person
* VN cutscenes
* Try to implement a HUD that will have both a mini map and a battle-like status indicator with character faces.

I think using the Lunar Engine, I should be able to achieve that last one without much issue and still have a seamless transition between overworld and battle... I hope. I hate Ruby.

If anyone has any additional input, feel free.
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Thanked by: psychospacecow, Kriven


Messages In This Thread
RE: First Person VS Third Person RPG - by Koh - 10-18-2015, 08:36 PM
RE: First Person VS Third Person RPG - by Kriven - 10-19-2015, 06:17 AM
RE: First Person VS Third Person RPG - by Koh - 10-19-2015, 08:13 AM
RE: First Person VS Third Person RPG - by Kriven - 10-19-2015, 08:17 AM
RE: First Person VS Third Person RPG - by Koh - 10-19-2015, 08:27 AM
RE: First Person VS Third Person RPG - by Skyla Doragono - 10-19-2015, 10:57 AM
RE: First Person VS Third Person RPG - by Kriven - 10-19-2015, 11:55 AM
RE: First Person VS Third Person RPG - by Koh - 10-19-2015, 12:12 PM
RE: First Person VS Third Person RPG - by Kriven - 10-19-2015, 04:30 PM
RE: First Person VS Third Person RPG - by Kriven - 10-20-2015, 02:57 PM
RE: First Person VS Third Person RPG - by Arcrom - 10-23-2015, 07:12 PM
RE: First Person VS Third Person RPG - by Kriven - 10-23-2015, 08:06 PM
RE: First Person VS Third Person RPG - by Arcrom - 10-23-2015, 09:24 PM
RE: First Person VS Third Person RPG - by Kriven - 10-24-2015, 01:07 AM

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