(10-21-2015, 10:38 AM)Lopunny Wrote:(10-21-2015, 06:57 AM)Farlavor Wrote: PS: Is there any problem with the progress of the models?... I don't wanna sound impatient, just a little worried, since RTB seems like he went MIA.
He is still here that is for sure. From what I can tell, he seem really quite busy with other things (SSB4 stuff and sprites) if he hasn't even responded to my request for help for quite some time.
okay, just I needed to know what happened to him. I don't usually drop into the Spriters resource topics.
and SSB4, it seems quite right, I saw some new stuff days ago.
it seems that the Bunnelby model I have to get it by myself in 3DS Max... but unfortunately for me. I cannot convert it into DAE, and neither fix the problem of the split mesh parts. and I suck at using blender, (A good reason I had to quit from using it)
that's why I prefer RTB's models above others. and yet Teddiursa/Suicune and other models aren't fixed the split parts. even when I move teddiursa's face to look down, the eyes and mouth aren't attached to the head bone. and using Hypernurbs or subdivision only makes holes in the corners of the eyes and mouth.
Cinema 4D don't have any way to fix it, and 3DS Max makes me much more difficult at making animations if I ever had to focus on it, and wastes much more resources than C4D specially considering my PC is getting slower nowadays.
Anyway, I prefer to do this by myself instead of pushing RTB...
dammit. No tutorial of how to make precise animations on quadruped motion captures (Just dressing dogs/horses with black spandex with white spots and recording them with a kinect)... time to kiss goodbye the "Eevee killing ninjas" scene....