I'm back working on this some because of some short free time I've had this week.
It's usually confusing to look at code you wrote a while ago to figure out how it works, but I did a good job of making notes everywhere. I even put them in places that seemed obvious then but isn't as much now.
I'm excited to see it starting to come to fruition. I may dable with some networking stuff, but I fear it may be difficult to make lag minimal and keep in sync. I'll try anyway, though.
So far I think Gilbert's back air may be a bit over powered.
Funnly enough I was adding that sour spot to weaken it bit :<
It just wants to stay the best move in the game...
It's usually confusing to look at code you wrote a while ago to figure out how it works, but I did a good job of making notes everywhere. I even put them in places that seemed obvious then but isn't as much now.
I'm excited to see it starting to come to fruition. I may dable with some networking stuff, but I fear it may be difficult to make lag minimal and keep in sync. I'll try anyway, though.
So far I think Gilbert's back air may be a bit over powered.
Funnly enough I was adding that sour spot to weaken it bit :<
It just wants to stay the best move in the game...