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Clamped texture tutorial
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Someone asked me for help regarding what to do about ripping Nintendo 64 models, since they usually have lots of weird texture issues.

I want this to be as helpful as possible, so feedback would be appreciated. Keep in mind, this tutorial assumes you know what UVs are and how to modify them.

[Image: p13mSjg.png]
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Messages In This Thread
Clamped texture tutorial - by Peardian - 10-23-2015, 11:27 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 01:07 PM
RE: Clamped texture tutorial - by Peardian - 10-24-2015, 06:11 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 06:30 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 06:46 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 07:19 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 07:21 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 07:29 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 07:33 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 07:36 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 07:39 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 07:43 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 07:57 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 08:44 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 08:48 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 08:55 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 09:13 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 09:23 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 09:49 PM
RE: Clamped texture tutorial - by Rabino - 10-24-2015, 10:18 PM
RE: Clamped texture tutorial - by Filler - 10-24-2015, 10:27 PM
RE: Clamped texture tutorial - by Rabino - 10-25-2015, 09:21 AM

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