New sprite sheet.
My own take on the echidna ruins from most Sonic media. The main base graphics came from the PlaySega level maker's zone art.
I don't need to worry about palette limitations, as I made this with the intention to be used in fangames.
Originally, the boss for the level was going to be an echidna lich. But I couldn't find decent wizard sprites that could fit in Sonic's style.
Was also going to have undead echidna warriors: Males with spears, and females with boomerangs. But I felt six enemies was enough.
Oh, and the reason there's a mural of the Aboriginal flag, is because when I draw echidna ruins, I draw Aboriginal art on them.
I mean, they're echidnas, and yet they lack anything related to Australia. The Mayan inspired designs doesn't really suit them, honestly.
Also, I can't help but think of this being used for it's main theme.
My own take on the echidna ruins from most Sonic media. The main base graphics came from the PlaySega level maker's zone art.
I don't need to worry about palette limitations, as I made this with the intention to be used in fangames.
Originally, the boss for the level was going to be an echidna lich. But I couldn't find decent wizard sprites that could fit in Sonic's style.
Was also going to have undead echidna warriors: Males with spears, and females with boomerangs. But I felt six enemies was enough.
Oh, and the reason there's a mural of the Aboriginal flag, is because when I draw echidna ruins, I draw Aboriginal art on them.
I mean, they're echidnas, and yet they lack anything related to Australia. The Mayan inspired designs doesn't really suit them, honestly.
Also, I can't help but think of this being used for it's main theme.