Hmm, it does indeed look squished. Curious... Not sure why that would be - they don't appear squashed in game. Perhaps they're just stretched in the PSP's engine?
Even with looking at it in TiledGGD, I get the same result through manual extraction so it isn't a fault on your end.
Even with looking at it in TiledGGD, I get the same result through manual extraction so it isn't a fault on your end.