11-24-2015, 09:24 PM
You could try the gl intercept way.
Just be aware that PSX texture are tiny as in something like 64x64, you are better off recreating them from scratch using cg textures or something than suing the original one on a modern system.
Just be aware that PSX texture are tiny as in something like 64x64, you are better off recreating them from scratch using cg textures or something than suing the original one on a modern system.