Users browsing this thread: 2 Guest(s)
Disruptor PSX sprites/textures
#6
Are you actually logging?

Did you read gl intercept guide?

You need to press control+shift+f for the program to log, as per my configuration.

A folder named Frame_XXXXX should appear in the same folder as epsxe.exe

Inside it should be an "images" folder with the vram dump, that should look like the attached file.

Also, what version of epsxe are you using? I remember this method not working with anything newer than 1.9


Attached Files Thumbnail(s)
   
[Image: yXqxjiu.png]
Reply
Thanked by:


Messages In This Thread
RE: Disruptor PSX sprites/textures - by tombmonkey - 11-25-2015, 09:33 AM
RE: Disruptor PSX sprites/textures - by Dazz - 11-26-2015, 06:36 PM
RE: Disruptor PSX sprites/textures - by Dazz - 11-26-2015, 07:13 PM
RE: Disruptor PSX sprites/textures - by torgal - 10-07-2016, 04:58 PM
RE: Disruptor PSX sprites/textures - by torgal - 10-08-2016, 12:48 AM
RE: Disruptor PSX sprites/textures - by Dolphman - 01-16-2017, 08:00 PM

Forum Jump: