Users browsing this thread: 2 Guest(s)
Whats the math behind Outrun environments?
#1
3D Modelling 
Hello /vgr/ Unsure
Im doing a little project that involves recreating the maps of Outrun games for the SNES in Java. From what I can see, a little bit of math is involved and was wondering if someone can direct me to a quick guide or something that better explains it.

http://www.blitterandtwisted.com/wp-cont...creen1.png


http://3.bp.blogspot.com/-Zbp5zmrwDi0/UF...trun02.png


Attached Files Thumbnail(s)
   
Reply
Thanked by:


Messages In This Thread
Whats the math behind Outrun environments? - by rusty - 12-03-2015, 11:48 AM

Forum Jump: