Y'ALL DIDN'T THINK TOO MUCH OF IT BEFORE
YOU MIGHT'VE MADE FUNNY JOKE
BUT NOW LOOK
http://nichegamer.com/2015/12/idea-facto...gulations/
IT'S HAPPENING. IT'S ACTUALLY HAPPENING
THANKS, "INTERNET"
What's really worth mentioning though is that the vocal part of the Internet does just that - they're just a really vocal minority, just like the people who enjoy these games are in actuality also a very small minority. Even a statement with "vote with your wallets, boycott this garbage" isn't really going to stop people who want these games - odds are the people who are "actively boycotting" this game probably weren't going to buy the game in the first place anyway and just had nothing better to do at the time besides complain about your product. Most of their intended audience (you guys) were going to buy the game in the first place anyway, so what's the big deal, unless ESRB ratings are actually getting skewed due to recent controversy?
The other thing is that the more media coverage this gets, being from news sites talking about DOAX3 to really vocal people on Tumblr, that's all free press. No one was going to buy DOAX3 anyway (no one really bought the other 2 stateside, besides) but from all the coverage they've given it, I wouldn't be surprised if they decided to release the whoel time, and EVEN MORE PEOPLE THAN USUAL buy the game because it's "that game with the tiddie everyone complained about" FINALLY being released!!
Like, I wouldn't be surprised if this is some kind of magic marketing conspiracy way to further de-legitimize arguments against sexuality issues in vidya by making it look like they've won for now, but then release the game and be like "PLAY THE GAME THAT'S DEEMED TOO HOT FOR AMERICA" and just rake in the sales money with an actual rake for a game that would've went literally un-advertised anyhow
YOU MIGHT'VE MADE FUNNY JOKE
(12-03-2015, 05:28 AM)Koopaul Wrote:(12-02-2015, 01:34 PM)Kosheh Wrote: I feel like that's probably going to lead some Japanese developers to pull out of the market because in some cases the ideas in their games may be deemed "too offensive" for American audiences
Too late.
http://knowyourmeme.com/memes/events/dea...ontroversy
BUT NOW LOOK
http://nichegamer.com/2015/12/idea-facto...gulations/
IT'S HAPPENING. IT'S ACTUALLY HAPPENING
THANKS, "INTERNET"
What's really worth mentioning though is that the vocal part of the Internet does just that - they're just a really vocal minority, just like the people who enjoy these games are in actuality also a very small minority. Even a statement with "vote with your wallets, boycott this garbage" isn't really going to stop people who want these games - odds are the people who are "actively boycotting" this game probably weren't going to buy the game in the first place anyway and just had nothing better to do at the time besides complain about your product. Most of their intended audience (you guys) were going to buy the game in the first place anyway, so what's the big deal, unless ESRB ratings are actually getting skewed due to recent controversy?
The other thing is that the more media coverage this gets, being from news sites talking about DOAX3 to really vocal people on Tumblr, that's all free press. No one was going to buy DOAX3 anyway (no one really bought the other 2 stateside, besides) but from all the coverage they've given it, I wouldn't be surprised if they decided to release the whoel time, and EVEN MORE PEOPLE THAN USUAL buy the game because it's "that game with the tiddie everyone complained about" FINALLY being released!!
Like, I wouldn't be surprised if this is some kind of magic marketing conspiracy way to further de-legitimize arguments against sexuality issues in vidya by making it look like they've won for now, but then release the game and be like "PLAY THE GAME THAT'S DEEMED TOO HOT FOR AMERICA" and just rake in the sales money with an actual rake for a game that would've went literally un-advertised anyhow