12-26-2015, 12:03 AM
They're probably mistaking the psuedo 16-bit sound (best example I can think of is "Best Friends -OPMaze Ver.- from the Persona Q Sound of the Labyrinth special disk) as the same thing as the Genesis sound chip. Needless to say this is not actually the case.
While Genesis did have the superior sound chip, it often wasn't utilized correctly, and we still ended up with the same blatted out garbage that you could get on the SNES. I think only a handful of games made good use of it, like Disney's Aladdin and the Sonic games, and... I believe B.O.B. and the ToeJam and Earl games. This is pretty much the case with the majority of Sega's hardware: good tech used bad.
While Genesis did have the superior sound chip, it often wasn't utilized correctly, and we still ended up with the same blatted out garbage that you could get on the SNES. I think only a handful of games made good use of it, like Disney's Aladdin and the Sonic games, and... I believe B.O.B. and the ToeJam and Earl games. This is pretty much the case with the majority of Sega's hardware: good tech used bad.