Yeah, the ripped fonts are ripped as images, while font formats like TTF and OTF are made out of glyphs. This is unavoidable because in most cases they are stored in the game as images. Even when they're not (as is common in PC games), we don't upload them here because it's a sprite resource, not a font resource.
Like Skyla said, you could re-create the font yourself into a font file: this website can be used to make simple ones. For more complex fonts you will need to learn how to use proper font creation software.
However, keep in mind that the nature of fonts means they can only be monocoloured. This is what allows you to give words different colours. This is also why many games, even PC ones, use images as fonts so that they can be multicoloured.
If making your own fonts is out of the question (either it's too difficult or you need them to be multicoloured), see if there are any engines or libraries that allow you to use bitmap fonts. Most languages have this, especially in game engines, and seeing how Unity is popular for making games I would be surprised if there wasn't one out there.
Like Skyla said, you could re-create the font yourself into a font file: this website can be used to make simple ones. For more complex fonts you will need to learn how to use proper font creation software.
However, keep in mind that the nature of fonts means they can only be monocoloured. This is what allows you to give words different colours. This is also why many games, even PC ones, use images as fonts so that they can be multicoloured.
If making your own fonts is out of the question (either it's too difficult or you need them to be multicoloured), see if there are any engines or libraries that allow you to use bitmap fonts. Most languages have this, especially in game engines, and seeing how Unity is popular for making games I would be surprised if there wasn't one out there.