01-02-2016, 07:30 PM
Update.
Turns out .SGD_ is a package for .SGX.
I have no idea what it is but but it still contains the same data as .SGD_ and can be read by PSound the same. Weirder is that it spawned multiple .mcs files, which I honestly have no idea what they do.
Even stranger is that these files are incosistant. A file could list 13 .VAG files internally but gets read as having 18. Bizzare.
https://www.dropbox.com/s/zi8efayd9141w6o/SGX.zip?dl=0
Big props to Thetruestruggle for finding out about .SGX files. Check out his script over at his BMS script thread.
Turns out .SGD_ is a package for .SGX.
I have no idea what it is but but it still contains the same data as .SGD_ and can be read by PSound the same. Weirder is that it spawned multiple .mcs files, which I honestly have no idea what they do.
Even stranger is that these files are incosistant. A file could list 13 .VAG files internally but gets read as having 18. Bizzare.
https://www.dropbox.com/s/zi8efayd9141w6o/SGX.zip?dl=0
Big props to Thetruestruggle for finding out about .SGX files. Check out his script over at his BMS script thread.