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[3DS] [Inazuma Eleven GO Galaxy] .xi / .xa
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(01-05-2016, 02:13 PM)Ploaj Wrote: The files you linked use the 0x03 compression. I've tried several routines and none even come close.
Here is what is looks likes without.
http://i.imgur.com/coskLat.png

Edit:
Wait... I think I got it.
So now I understand compression 0x01 and 0x03 and can actually build the image.
That leaves 0x02 and 0x04 and hopefully 0x05 doesn't exist Cute
[Image: XDFLvXP.png]

Holy shit, that's huge! To think a full-sized art was in the files all along.....

Is there any way I (with my total lack of any decoding/decompiling knowledge) could try my hand at these myself? Or do you think it'd be possible to write an executive which could decompile them automatically?

Honestly, for this progress alone already I cannot thank you enough!! One step closer to unraveling all these sprites...gah, I'm excited! >Big Grin
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RE: [3DS] [Inazuma Eleven GO Galaxy] .xi / .xa - by Jiru - 01-05-2016, 04:24 PM

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