01-12-2016, 04:45 PM
(This post was last modified: 01-12-2016, 04:45 PM by NICKtendo DS.)
You'll hate me for this, but this stage features a stage boss.
Sonic CD : Stardust Speedway
The course iconic for being where Sonic and Metal Sonic fight eachother for the first time. It has smooth, rolling hills and dips, similar to the Green Hill Zone stage, and semi-solid platforms that change in layout depending on the following gimmick.
Like Super Mario Maker switches between the 4 themes, every 20-30 seconds a voice will call "Future" or "Past" and change the time period accordingly.
You start off in the Present, which is nothing special.
In the Past, a Badnik Generator or Metal Sonic Projector appears on a random spot. The one who dealt the final hit before it's destroyed gets Metal Sonic on their side. Destroying it also changes the next Bad Future into a Good Future.
In the Bad Future, both Metal Sonic and Eggman appear, attacking the players indiscriminately. Metal Sonic performs his Maximum Overdrive dash attacks and Ring Spark Field attacks while moving around the stage while Eggman stays on the top edge of the stage, firing lasers straight down.
In the Good Future, only Metal Sonic appears and deals no damage to the one who landed the final hit on either the Generator or Projector last Past. In both cases, Metal Sonic can be KO'd for +1 in Timed Matches. It will not trigger an explosion that KOs other players, though it does explode. The one immune to Metal Sonic can also attack him. Attacking Metal Sonic is risky, since his attacks generate a field of electricity around him, dealing continuous damage and making Metal Sonic immune to attacks.
The stage cycles through the time periods as followed: Present -> Future -> Present -> Past -> Future
That means the first time, the Future will always be a Bad Future. Because the Present appears twice in one cycle, the time until the next time period is shorter (20 sec) than the Past and Future (30 sec).
Sonic CD : Stardust Speedway
The course iconic for being where Sonic and Metal Sonic fight eachother for the first time. It has smooth, rolling hills and dips, similar to the Green Hill Zone stage, and semi-solid platforms that change in layout depending on the following gimmick.
Like Super Mario Maker switches between the 4 themes, every 20-30 seconds a voice will call "Future" or "Past" and change the time period accordingly.
You start off in the Present, which is nothing special.
In the Past, a Badnik Generator or Metal Sonic Projector appears on a random spot. The one who dealt the final hit before it's destroyed gets Metal Sonic on their side. Destroying it also changes the next Bad Future into a Good Future.
In the Bad Future, both Metal Sonic and Eggman appear, attacking the players indiscriminately. Metal Sonic performs his Maximum Overdrive dash attacks and Ring Spark Field attacks while moving around the stage while Eggman stays on the top edge of the stage, firing lasers straight down.
In the Good Future, only Metal Sonic appears and deals no damage to the one who landed the final hit on either the Generator or Projector last Past. In both cases, Metal Sonic can be KO'd for +1 in Timed Matches. It will not trigger an explosion that KOs other players, though it does explode. The one immune to Metal Sonic can also attack him. Attacking Metal Sonic is risky, since his attacks generate a field of electricity around him, dealing continuous damage and making Metal Sonic immune to attacks.
The stage cycles through the time periods as followed: Present -> Future -> Present -> Past -> Future
That means the first time, the Future will always be a Bad Future. Because the Present appears twice in one cycle, the time until the next time period is shorter (20 sec) than the Past and Future (30 sec).