01-16-2016, 07:27 AM
(01-16-2016, 01:23 AM)einstein95 Wrote: Images/textures can be extracted using disunity and PVRTexTool. Only issue is that there is some bleeding of the pixels into normally transparent areas.
Hey whenever I use disunity I get class id errors. Do you know to fix that? Would you have to deserialize the asset first?