...how...does a Mario MMO work?
I'm imagining interactions going like this:
i think what my question is, is like "is this Super Mario Bros, or is this more like Paper Mario" and um...what's the plan behind a massively multiplayer Mario area. How would you clear long pits that rely on Paratroopa jumps and stuff...?
Are there classes? Can I be a Mario or can I be Yoshi, or a Koopa Troopa? Does each class have pros and cons?
So far, this just seems like "I'm getting a team together, sign up today" and there's no...actual planning or work done for it yet...
You're like the idea guy posting here, but there aren't even any ideas posted yet
(well OK - in your defense, you do have the base engine, which is a start I guess but you're looking for like literally everything else)
How can you expect people to be enthusiastic and motivated to join the team if there isn't yet any concrete direction? :/
"Idea Generator" sounds kinda goofy. I'd go with "Creative Director" to make it sound better.
but still that sounds like something i could do in my sleep @___@
here check it out:
multiplayer yoshi's island where you just battle royale each other by eating each other with your yoshi tongues and then spit people off the edge but you get kinda fat and the other person can mash out of it, like yoshi in smash bros but like
it's like a fun as hell idea c'mon
I'm imagining interactions going like this:
Quote:marioman300: f*ckin kser
marioman300: f*ck
PeachsKeybearer: What?
marioman300: u jumpe on that f*ckin turtle hv u ever played mario 3
marioman300: wut kind of retard jumps on 2 goomas and sails over a pipe dnt u see the turtle at the beginning of the level
marioman300: u have to jump on the turtle run along with the shell and take out the row of goombas then jump on the shell as it bounces off the pipe so u sail over the piranha plant wile its comin back down n u jmp on the second row of gombas
marioman300: for 8 lives
marioman300: but i woodent expec a RETARD like u to no that now i can never get the extra lifes
marioman300: kser pice of sh*t
PeachsKeybearer: Um....OK ;
i think what my question is, is like "is this Super Mario Bros, or is this more like Paper Mario" and um...what's the plan behind a massively multiplayer Mario area. How would you clear long pits that rely on Paratroopa jumps and stuff...?
Are there classes? Can I be a Mario or can I be Yoshi, or a Koopa Troopa? Does each class have pros and cons?
So far, this just seems like "I'm getting a team together, sign up today" and there's no...actual planning or work done for it yet...
You're like the idea guy posting here, but there aren't even any ideas posted yet
(well OK - in your defense, you do have the base engine, which is a start I guess but you're looking for like literally everything else)
How can you expect people to be enthusiastic and motivated to join the team if there isn't yet any concrete direction? :/
"Idea Generator" sounds kinda goofy. I'd go with "Creative Director" to make it sound better.
but still that sounds like something i could do in my sleep @___@
here check it out:
multiplayer yoshi's island where you just battle royale each other by eating each other with your yoshi tongues and then spit people off the edge but you get kinda fat and the other person can mash out of it, like yoshi in smash bros but like
it's like a fun as hell idea c'mon