01-20-2016, 03:06 PM
It's hard to establish screenshots of the engine right now, because I'm too busy adding stuff it's constantly changing and it's too much to keep posted. All I can say is... it's fully functional "client - server" relationship engine. It is ready to be sent out to people as of right now and players can go online and explore the few "test maps" I have created. I know Mario is a bored topic.. but Mario has been my escape in life for as long as I can remember.. I have so much in life going on that just makes or breaks me.. and Mario is my favorite and ultimate escape.. this isn't something mean't to be something HUGE.. it's just.. to have some fun and give the leftover Mario fans something different since all the current Mario MMORPG's are dead from being abandoned.. Maybe I'm just childish.. but trust me.. I know what I'm doing.. I just want to give people a chance to be involved and help build their thoughts into a reality.. Mario can be expanded beyond just "the mushroom kingdom", or the basic principals. It's just to get a base off the ground more-so. But thanks for not beating around the bush, I appreciate when people can atleast say it how it is. It's... really complicated.. it's just.. I really enjoy game developing and Mario.. and I use it as my escape in life.. I'm not trying to pose a sob story by any means.. but I feel I should state the reasoning behind my decisions. The team in no way is tied down to one thing, Mario has been expanded by Nintendo to levels beyond the little sidescrollers or the RPG's such as Super Mario Galaxy, Mario Party, and such games. We can combine all sorts of elements into something like this. But again thanks for the feedback.