02-03-2016, 12:29 AM
ok, I did it, this is what I discovered so far.
I imported Bunnelby model as DAE, but the UVW textures are not placed into the model, to be more precise, the model itself had no texture when I imported the BCH file.
I downloaded the textures too and tried to import them. I couldn't since PNG isn't supported. and BCH itself has no models, Did I miss something guys?
I exported the model without textures (Maybe I made a mistake that way and it should have the textures in order to export UVW as well).
and when imported the model, as expected it has no models (Durrrr, Captain obvious to the rescue) and when I imported the textures into the materials of each part of bunnelby's body. The textures themselves appeared messed up, just like the Trickyrick's Monferno textures. but directly on DAE format. I tried what OS-Prime suggested to Trickyrick to mirror the textures. but didn't work. at least not the way I expected to do. Besides I don't know eactly how the heck can I do really to mirror the textures without knowing how to do it Without photoshop.
I use a portable version that forces me to reinstall it on each use. It's annoying as hell, but for now I have no other choice.
but it seems the problem may be the texture itself or the UVW.
I gotta take a rest from this at the moment until I receive an answer to solve this.
I imported Bunnelby model as DAE, but the UVW textures are not placed into the model, to be more precise, the model itself had no texture when I imported the BCH file.
I downloaded the textures too and tried to import them. I couldn't since PNG isn't supported. and BCH itself has no models, Did I miss something guys?
I exported the model without textures (Maybe I made a mistake that way and it should have the textures in order to export UVW as well).
and when imported the model, as expected it has no models (Durrrr, Captain obvious to the rescue) and when I imported the textures into the materials of each part of bunnelby's body. The textures themselves appeared messed up, just like the Trickyrick's Monferno textures. but directly on DAE format. I tried what OS-Prime suggested to Trickyrick to mirror the textures. but didn't work. at least not the way I expected to do. Besides I don't know eactly how the heck can I do really to mirror the textures without knowing how to do it Without photoshop.
I use a portable version that forces me to reinstall it on each use. It's annoying as hell, but for now I have no other choice.
but it seems the problem may be the texture itself or the UVW.
I gotta take a rest from this at the moment until I receive an answer to solve this.